A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, it provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.


At Chapel Street we aim to ensure that pupils:




  • will develop of understanding of how to operate simple equipment;
  • will show an interest and investigate a range of technological toys and real equipment such as cameras, I-pads and cd players;
  • will develop an understanding of how such equipment works to achieve their desired goal of creating sound, movement and images;
  • will have access to computers and learn how to use them to achieve their desired result.


In Key Stage 1

  • can understand what algorithms are, how they are implemented as programs on digital devices and that programs execute by following precise and unambiguous instructions;
  • can create and debug simple programs;
  • can use logical reasoning to predict the behaviour of simple programs;
  • can use technology purposefully to create, organise, store, manipulate and retrieve digital content;
  • can recognise common uses of information technology beyond school;
  • are aware of how to stay safe when online.


In Key Stage 2


Building on the skills gained in Key Stage 1, we also aim that pupils:

  • can design, write and debug programs that accomplish specific goals, including controlling or stimulating physical systems and solve problems by breaking them down into smaller parts;
  • can understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration.


Pupils learn through hands on experiences drawing on their natural enthusiasm for the subject and using a wide range of programs. They then use the skills they have learned to develop their understanding and presentation of work in other subjects.



Useful Links is a website that will help children understand the basics of coding. Through a series of lessons, using animations children will be familiar with, they are required to code algorithms to solve various problems increasing in difficulty. You will need to create a free account to access these resources and save your child’s progress. is a coding tool taught in upper key-stage 2. It builds upon the skills learning during and allows children to create their own computer games or programs. They are able to upload these for other people to play/use as well as trying out other games that have been created and see how they work. You will need to create a free account to access these resources and save your child’s progress.

The bbc website has plenty of useful content and activities relating to coding.

Similar to the bbc website, the stem website also has plenty of useful information and resources related to coding for Primary Schools.





Chapel Street Primary School, Chapel Street, Levenshulme, Manchester, M19 3GH

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